rigging - Blend shapes, but for textures/decals? - Blender Stack Exchange
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I'm trying to understand how to rig a very simple figure/head with blend shapes to use through a animation framework in unity. Now I made the head so low poly that the actual facial features would
rigging - Blend shapes, but for textures/decals? - Blender Stack Exchange
A question about Rigging and Blendshapes : r/Maya
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