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Smoothing out a mesh - Help & Support - PlayCanvas Discussion

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Smoothing out a mesh - Help & Support - PlayCanvas Discussion

Hi there, I’m building a mesh/terrain generator and well I have a few questions Source project: PlayCanvas 3D HTML5 Game Engine I’m not sure how to smooth out terrains between two different meshes/planes, how can this be achieved? Is there any function or example this beeing done? Thanks Another question: Would it be possible (after mesh generation) to generate different zones by mesh height and apply different textures to meshes, like sand grass etc

Maya Help, Smooth mesh preview overview, Smooth

Maya Help, Smooth mesh preview overview, Smooth

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20 best alternatives to Babylon.js as of 2024 - Slant

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Construct 3 3DObject Plugin by kindeyegames

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Mesh smoothing in MeshLab

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Envato Tuts+ Game Development

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Construct 3 3DObject Plugin by kindeyegames

Artifacts on model when normal map is applied · Issue #2787 · playcanvas/engine  · GitHub

Artifacts on model when normal map is applied · Issue #2787 · playcanvas/engine · GitHub