Smoothing out a mesh - Help & Support - PlayCanvas Discussion
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Hi there, I’m building a mesh/terrain generator and well I have a few questions Source project: PlayCanvas 3D HTML5 Game Engine I’m not sure how to smooth out terrains between two different meshes/planes, how can this be achieved? Is there any function or example this beeing done? Thanks Another question: Would it be possible (after mesh generation) to generate different zones by mesh height and apply different textures to meshes, like sand grass etc
Maya Help, Smooth mesh preview overview, Smooth
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