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Texture transparency: semi-transparent pixels darken - Rendering

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Texture transparency: semi-transparent pixels darken - Rendering

Here's an issue I've had for years I'm curious if anyone knows why it happens or if there's a fix. The basis of the problem is that areas of a texture that are semitransparent seem to also get darker in value when rendered. For example, here I have an image prop that is a soft-edged yellow cir

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opengl - Linear color workflow with render to texture - Banding in

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Alpha Compositing – Bartosz Ciechanowski

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SOLVED] Layers and affect of the 'Order' - Help & Support

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Implementing Order-Independent Transparency with Image Blocks

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paint.net - Fill an area while keeping transparency - Graphic

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Eliminating semi-transparent pixels - Pre-V2 Archive of Affinity

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java - Using a semi transparent texture to mask out a part of